At University of Southampton, I helped develop an isometric real time strategy town management game where you must balance resource management with your relationship to the gods. I joined a team which participated last year and used a game engine that was developed in last years game jam. The finished product was called Vikings vs Gods: Cheese fortress and was overall a quite good game.
It the 48 hours, I helped develop the basic quests and gods outline and tried to overall polish the game through adding unique mouse cursor, splash/intro screen, win screen, death screen, as well as fixing some issues that were left over from when the game engine was used from last year.
Git repository can be found here: Click me
Global Game Jam page can be found here: Click me